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| Mathews (left) - pictured at the 2004 World Cyber Games in San Francisco - founded Fnatic to represent the eSports community. |
The clock is ticking down, the score is all wrong and the majority of the 16,000-strong crowd starts to cheer against them. The world's best team is up against it.
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Led
by the world's best player, they somehow pull off a comeback -- of
course, they do -- and defeat the challengers on their way to victory
and another trophy. Sound familiar? Not quite.
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Olof "olofmeister" Kajbjer: "It's weird. You walk around and people want to take pictures and you don't really understand it."
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Origins of an eSports juggernaut
Sam
Mathews is one of the major players in this digital realm, which has a
global audience of more than 290 million people -- more than the NHL,
according to research firm Newzoo.
He set up Fnatic in 2004, having sold his car and invested £5,000 ($7,200) in sending the team to an eSports event in Las Vegas.
"It was thought upon as odd the first time I did it," he recalls. "But
when they won £20,000 ($29,000) it was thought of as not odd and
suddenly like, 'Whoa, how did they win?'"



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